Well, what a week! The headline is: absolutely everything is now done except for one bug and one technical issue. It is striking and extremely pleasing how much I’ve been able to get done in this past week of really focusing on URR. The list of remaining bugs has just evaporated: and as such, here’s a … Read More
Updates
An Update for Strange Times III
Firstly, hello everyone – sorry for being absent for two months. June and July were very difficult months for me in terms of health, work demands, and other issues, but the gyms reopening here in Australia has done wonders for my mental health, while the conclusion of my first semester of teaching has yielded a … Read More
An Update for Strange Times I
Hi everyone – only a short update this month, I’m afraid. It has been a weird few weeks. My head was largely recovering and getting better, then things got far worse again, and now things have got far better again with the same speed things got far worse again, so it’s hard to know what … Read More
Ultima Ratio Regum 0.8 Finale Update VIII
Hello, my friends! I apologise for no February update, the COVID situation threw everything into disarray on the teaching front and it took most of February to get on-board with “online delivery” of teaching content (this being a common experience of many academics at the moment). But here’s the update I was hoping to post … Read More
Concussion Recovery Update IV – Finale?
Things are really looking up on the post-concussion front, at last. At time of writing I’m doing about 6 hours of screen work a day, interspersed with some solid breaks, but not really getting too much head tingling or head twinges (the former being a strange prickling sensation which appears to be “paresthesia”, the latter … Read More
Concussion Recovery Update III
A short update again as 2019 comes to an end, but a more optimistic one. I’m at around 4-6 hours of screen work a day at the moment, and the tingling in my head is remaining quite low. It has become apparent, also, that a lot of the remaining tingling is psychosomatic in nature, i.e. … Read More
Concussion Recovery Update II
Just a quick one this month, friends. Recovery continues. I can now manage quite a few hours (3-5?) of screen work each day, as long as I take long breaks between them and wear sunglasses to reduce the screen glare (and also I’ve reduced the brightness on my screens to the lowest level possible that … Read More
Concussion Recovery Update
The concussion recovery is ongoing, and not moving as fast as I would like; I can do a few hours of screen work each day before my head starts to complain, but nowhere even close to what I used to be able to do (i.e. unlimited screen time every day without a moment’s pause). This … Read More
The Joy of Injury
This is just a quick post to say I’m going to be offline for a little bit – I’ve suffered a mild concussion. Don’t worry, as far as I can tell my brain is fine (I did a radio interview that night before I realised this was actually a serious thing, and was every bit … Read More
Ultima Ratio Regum 0.8 Finale Update VII
Here’s the URRpdate of the last two months. A lot of travel and my laptop breaking while abroad has slowed things down, but a lot of progress has been made both on finishing off the last remaining bug-fixes, and adding the final small “feature” required for 0.8. The game is becoming increasingly stable, as well … Read More