Hello everyone! Firstly, before anything else, I am speaking at this year’s Roguelike Celebration. Here’s the info about my talk: You’ll note this is something that hasn’t yet been shown off on the blog, but I have an update on this planned to coincide with the talk :). It’s all insanely exciting development for 0.11 … Read More
Month: September 2023
Ultima Ratio Regum 0.11 Update #8: Faces, Wounds, Altars, Travel, Diseases
Hello everyone! Big gameplay progress this week and a whole ton of worldbuilding stuff too alongside the usual suite of bugs and minor issues resolved, so let’s get right into it. Firstly here’s the current status of 0.11’s development, where BLUE denotes something finished and GREEN denotes something currently being worked on: ITEM INTERACTIONS You can drop … Read More