Welcome to 2022’s edition of “Some Games I Played in [Year] and What I Thought Of Them”! This year I’ve played relatively few games compared to recent years, but that’s in part because the ones I have played have been unusually time-consuming; also in part because of Covid becoming more manageable and therefore being able to … Read More
Month: December 2022
Ultima Ratio Regum 0.10 Update #5
Hello! Since the last update I’ve made some major progress on a large number of major optimizations and improvements to the code and speed of the game, and in also in the development of new features, for URR 0.10. So, let’s have a look: Field of view / map drawing optimizations The first place I … Read More
Ultima Ratio Regum 0.10 Update #4
Lots more has been coded in the past couple of weeks, so let’s get to it! Supply consumption and use I have now implemented an initial working draft of supply consumption use as you walk around the game world. So first off, here I am after a few days of walking around in a city … Read More